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Copyright
Addison-Wesley Professional Computing Series
Foreword
Preface
Introduction
Changes from the Second Edition
Using This Book
Source Code and Errata Availability
Acknowledgments
Part 1: Introduction and TCP/IP
Chapter 1. Introduction
1.1 Introduction
1.2 A Simple Daytime Client
1.3 Protocol Independence
1.4 Error Handling: Wrapper Functions
1.5 A Simple Daytime Server
1.6 Roadmap to Client/Server Examples in the Text
1.7 OSI Model
1.8 BSD Networking History
1.9 Test Networks and Hosts
1.10 Unix Standards
1.11 64-Bit Architectures
1.12 Summary
Exercises
Chapter 2. The Transport Layer: TCP, UDP, and SCTP
2.1 Introduction
2.2 The Big Picture
2.3 User Datagram Protocol (UDP)
2.4 Transmission Control Protocol (TCP)
2.5 Stream Control Transmission Protocol (SCTP)
2.6 TCP Connection Establishment and Termination
2.7 TIME_WAIT State
2.8 SCTP Association Establishment and Termination
2.9 Port Numbers
2.10 TCP Port Numbers and Concurrent Servers
2.11 Buffer Sizes and Limitations
2.12 Standard Internet Services
2.13 Protocol Usage by Common Internet Applications
2.14 Summary
Exercises
Part 2: Elementary Sockets
Chapter 3. Sockets Introduction
3.1 Introduction
3.2 Socket Address Structures
3.3 Value-Result Arguments
3.4 Byte Ordering Functions
3.5 Byte Manipulation Functions
3.6 'inet_aton', 'inet_addr', and 'inet_ntoa' Functions
3.7 'inet_pton' and 'inet_ntop' Functions
3.8 'sock_ntop' and Related Functions
3.9 'readn', 'writen', and 'readline' Functions
3.10 Summary
Exercises
Chapter 4. Elementary TCP Sockets
4.1 Introduction
4.2 'socket' Function
4.3 'connect' Function
4.4 'bind' Function
4.5 'listen' Function
4.6 'accept' Function
4.7 'fork' and 'exec' Functions
4.8 Concurrent Servers
4.9 'close' Function
4.10 'getsockname' and 'getpeername' Functions
4.11 Summary
Exercises
Chapter 5. TCP Client/Server Example
5.1 Introduction
5.2 TCP Echo Server: 'main' Function
5.3 TCP Echo Server: 'str_echo' Function
5.4 TCP Echo Client: 'main' Function
5.5 TCP Echo Client: 'str_cli' Function
5.6 Normal Startup
5.7 Normal Termination
5.8 POSIX Signal Handling
5.9 Handling 'SIGCHLD' Signals
5.10 'wait' and 'waitpid' Functions
5.11 Connection Abort before 'accept' Returns
5.12 Termination of Server Process
5.13 'SIGPIPE' Signal
5.14 Crashing of Server Host
5.15 Crashing and Rebooting of Server Host
5.16 Shutdown of Server Host
5.17 Summary of TCP Example
5.18 Data Format
5.19 Summary
Exercises
Chapter 6. I/O Multiplexing: The 'select' and 'poll' Functions
6.1 Introduction
6.2 I/O Models
6.3 'select' Function
6.4 'str_cli' Function (Revisited)
6.5 Batch Input and Buffering
6.6 'shutdown' Function
6.7 'str_cli' Function (Revisited Again)
6.8 TCP Echo Server (Revisited)
6.9 'pselect' Function
6.10 'poll' Function
6.11 TCP Echo Server (Revisited Again)
6.12 Summary
Exercises
Chapter 7. Socket Options
7.1 Introduction
7.2 'getsockopt' and 'setsockopt' Functions
7.3 Checking if an Option Is Supported and Obtaining the Default
7.4 Socket States
7.5 Generic Socket Options
7.6 IPv4 Socket Options
7.7 ICMPv6 Socket Option
7.8 IPv6 Socket Options
7.9 TCP Socket Options
7.10 SCTP Socket Options
7.11 'fcntl' Function
7.12 Summary
Exercises
Chapter 8. Elementary UDP Sockets
8.1 Introduction
8.2 'recvfrom' and 'sendto' Functions
8.3 UDP Echo Server: 'main' Function
8.4 UDP Echo Server: 'dg_echo' Function
8.5 UDP Echo Client: 'main' Function
8.6 UDP Echo Client: 'dg_cli' Function
8.7 Lost Datagrams
8.8 Verifying Received Response
8.9 Server Not Running
8.10 Summary of UDP Example
8.11 'connect' Function with UDP
8.12 'dg_cli' Function (Revisited)
8.13 Lack of Flow Control with UDP
8.14 Determining Outgoing Interface with UDP
8.15 TCP and UDP Echo Server Using 'select'
8.16 Summary
Exercises
Chapter 9. Elementary SCTP Sockets
9.1 Introduction
9.2 Interface Models
9.3 'sctp_bindx' Function
9.4 'sctp_connectx' Function
9.5 'sctp_getpaddrs' Function
9.6 'sctp_freepaddrs' Function
9.7 'sctp_getladdrs' Function
9.8 'sctp_freeladdrs' Function
9.9 'sctp_sendmsg' Function
9.10 'sctp_recvmsg' Function
9.11 'sctp_opt_info' Function
9.12 'sctp_peeloff' Function
9.13 'shutdown' Function
9.14 Notifications
9.15 Summary
Exercises
Chapter 10. SCTP Client/Server Example
10.1 Introduction
10.2 SCTP One-to-Many-Style Streaming Echo Server: 'main' Function
10.3 SCTP One-to-Many-Style Streaming Echo Client: 'main' Function
10.4 SCTP Streaming Echo Client: 'str_cli' Function
10.5 Exploring Head-of-Line Blocking
10.6 Controlling the Number of Streams
10.7 Controlling Termination
10.8 Summary
Exercises
Chapter 11. Name and Address Conversions
11.1 Introduction
11.2 Domain Name System (DNS)
11.3 'gethostbyname' Function
11.4 'gethostbyaddr' Function
11.5 'getservbyname' and 'getservbyport' Functions
11.6 'getaddrinfo' Function
11.7 'gai_strerror' Function
11.8 'freeaddrinfo' Function
11.9 'getaddrinfo' Function: IPv6
11.10 'getaddrinfo' Function: Examples
11.11 'host_serv' Function
11.12 'tcp_connect' Function
11.13 'tcp_listen' Function
11.14 'udp_client' Function
11.15 'udp_connect' Function
11.16 'udp_server' Function
11.17 'getnameinfo' Function
11.18 Re-entrant Functions
11.19 'gethostbyname_r' and 'gethostbyaddr_r' Functions
11.20 Obsolete IPv6 Address Lookup Functions
11.21 Other Networking Information
11.22 Summary
Exercises
Part 3: Advanced Sockets
Chapter 12. IPv4 and IPv6 Interoperability
12.1 Introduction
12.2 IPv4 Client, IPv6 Server
12.3 IPv6 Client, IPv4 Server
12.4 IPv6 Address-Testing Macros
12.5 Source Code Portability
12.6 Summary
Exercises
Chapter 13. Daemon Processes and the 'inetd' Superserver
13.1 Introduction
13.2 'syslogd' Daemon
13.3 'syslog' Function
13.4 'daemon_init' Function
13.5 'inetd' Daemon
13.6 'daemon_inetd' Function
13.7 Summary
Exercises
Chapter 14. Advanced I/O Functions
14.1 Introduction
14.2 Socket Timeouts
14.3 'recv' and 'send' Functions
14.4 'readv' and 'writev' Functions
14.5 'recvmsg' and 'sendmsg' Functions
14.6 Ancillary Data
14.7 How Much Data Is Queued?
14.8 Sockets and Standard I/O
14.9 Advanced Polling
14.10 Summary
Exercises
Chapter 15. Unix Domain Protocols
15.1 Introduction
15.2 Unix Domain Socket Address Structure
15.3 'socketpair' Function
15.4 Socket Functions
15.5 Unix Domain Stream Client/Server
15.6 Unix Domain Datagram Client/Server
15.7 Passing Descriptors
15.8 Receiving Sender Credentials
15.9 Summary
Exercises
Chapter 16. Nonblocking I/O
16.1 Introduction
16.2 Nonblocking Reads and Writes: 'str_cli' Function (Revisited)
16.3 Nonblocking 'connect'
16.4 Nonblocking 'connect:' Daytime Client
16.5 Nonblocking 'connect:' Web Client
16.6 Nonblocking 'accept'
16.7 Summary
Exercises
Chapter 17. 'ioctl' Operations
17.1 Introduction
17.2 'ioctl' Function
17.3 Socket Operations
17.4 File Operations
17.5 Interface Configuration
17.6 'get_ifi_info' Function
17.7 Interface Operations
17.8 ARP Cache Operations
17.9 Routing Table Operations
17.10 Summary
Exercises
Chapter 18. Routing Sockets
18.1 Introduction
18.2 Datalink Socket Address Structure
18.3 Reading and Writing
18.4 'sysctl' Operations
18.5 'get_ifi_info' Function (Revisited)
18.6 Interface Name and Index Functions
18.7 Summary
Exercises
Chapter 19. Key Management Sockets
19.1 Introduction
19.2 Reading and Writing
19.3 Dumping the Security Association Database (SADB)
19.4 Creating a Static Security Association (SA)
19.5 Dynamically Maintaining SAs
19.6 Summary
Exercises
Chapter 20. Broadcasting
20.1 Introduction
20.2 Broadcast Addresses
20.3 Unicast versus Broadcast
20.4 'dg_cli' Function Using Broadcasting
20.5 Race Conditions
20.6 Summary
Exercises
Chapter 21. Multicasting
21.1 Introduction
21.2 Multicast Addresses
21.3 Multicasting versus Broadcasting on a LAN
21.4 Multicasting on a WAN
21.5 Source-Specific Multicast
21.6 Multicast Socket Options
21.7 'mcast_join' and Related Functions
21.8 'dg_cli' Function Using Multicasting
21.9 Receiving IP Multicast Infrastructure Session Announcements
21.10 Sending and Receiving
21.11 Simple Network Time Protocol (SNTP)
21.12 Summary
Exercises
Chapter 22. Advanced UDP Sockets
22.1 Introduction
22.2 Receiving Flags, Destination IP Address, and Interface Index
22.3 Datagram Truncation
22.4 When to Use UDP Instead of TCP
22.5 Adding Reliability to a UDP Application
22.6 Binding Interface Addresses
22.7 Concurrent UDP Servers
22.8 IPv6 Packet Information
22.9 IPv6 Path MTU Control
22.10 Summary
Exercises
Chapter 23. Advanced SCTP Sockets
23.1 Introduction
23.2 An Autoclosing One-to-Many-Style Server
23.3 Partial Delivery
23.4 Notifications
23.5 Unordered Data
23.6 Binding a Subset of Addresses
23.7 Determining Peer and Local Address Information
23.8 Finding an Association ID Given an IP Address
23.9 Heartbeating and Address Failure
23.10 Peeling Off an Association
23.11 Controlling Timing
23.12 When to Use SCTP Instead of TCP
23.13 Summary
Exercises
Chapter 24. Out-of-Band Data
24.1 Introduction
24.2 TCP Out-of-Band Data
24.3 'sockatmark' Function
24.4 TCP Out-of-Band Data Recap
24.5 Summary
Exercises
Chapter 25. Signal-Driven I/O
25.1 Introduction
25.2 Signal-Driven I/O for Sockets
25.3 UDP Echo Server Using 'SIGIO'
25.4 Summary
Exercises
Chapter 26. Threads
26.1 Introduction
26.2 Basic Thread Functions: Creation and Termination
26.3 'str_cli' Function Using Threads
26.4 TCP Echo Server Using Threads
26.5 Thread-Specific Data
26.6 Web Client and Simultaneous Connections (Continued)
26.7 Mutexes: Mutual Exclusion
26.8 Condition Variables
26.9 Web Client and Simultaneous Connections (Continued)
26.10 Summary
Exercises
Chapter 27. IP Options
27.1 Introduction
27.2 IPv4 Options
27.3 IPv4 Source Route Options
27.4 IPv6 Extension Headers
27.5 IPv6 Hop-by-Hop Options and Destination Options
27.6 IPv6 Routing Header
27.7 IPv6 Sticky Options
27.8 Historical IPv6 Advanced API
27.9 Summary
Exercises
Chapter 28. Raw Sockets
28.1 Introduction
28.2 Raw Socket Creation
28.3 Raw Socket Output
28.4 Raw Socket Input
28.5 'ping' Program
28.6 'traceroute' Program
28.7 An ICMP Message Daemon
28.8 Summary
Exercises
Chapter 29. Datalink Access
29.1 Introduction
29.2 BSD Packet Filter (BPF)
29.3 Datalink Provider Interface (DLPI)
29.4 Linux: 'SOCK_PACKET' and 'PF_PACKET'
29.5 'libpcap': Packet Capture Library
29.6 'libnet': Packet Creation and Injection Library
29.7 Examining the UDP Checksum Field
29.8 Summary
Exercises
Chapter 30. Client/Server Design Alternatives
30.1 Introduction
30.2 TCP Client Alternatives
30.3 TCP Test Client
30.4 TCP Iterative Server
30.5 TCP Concurrent Server, One Child per Client
30.6 TCP Preforked Server, No Locking Around 'accept'
30.7 TCP Preforked Server, File Locking Around 'accept'
30.8 TCP Preforked Server, Thread Locking Around 'accept'
30.9 TCP Preforked Server, Descriptor Passing
30.10 TCP Concurrent Server, One Thread per Client
30.11 TCP Prethreaded Server, per-Thread 'accept'
30.12 TCP Prethreaded Server, Main Thread 'accept'
30.13 Summary
Exercises
Chapter 31. Streams
31.1 Introduction
31.2 Overview
31.3 'getmsg' and 'putmsg' Functions
31.4 'getpmsg' and 'putpmsg' Functions
31.5 'ioctl' Function
31.6 Transport Provider Interface (TPI)
31.7 Summary
Exercises
Appendix A. IPv4, IPv6, ICMPv4, and ICMPv6
A.1 Introduction
A.2 IPv4 Header
A.3 IPv6 Header
A.4 IPv4 Addresses
A.5 IPv6 Addresses
A.6 Internet Control Message Protocols (ICMPv4 and ICMPv6)
Appendix B. Virtual Networks
B.1 Introduction
B.2 The MBone
B.3 The 6bone
B.4 IPv6 Transition: 6to4
Appendix C. Debugging Techniques
C.1 System Call Tracing
C.2 Standard Internet Services
C.3 'sock' Program
C.4 Small Test Programs
C.5 'tcpdump' Program
C.6 'netstat' Program
C.7 'lsof' Program
Appendix D. Miscellaneous Source Code
D.1 'unp.h' Header
D.2 'config.h' Header
D.3 Standard Error Functions
Appendix E. Solutions to Selected Exercises
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 20
Chapter 21
Chapter 22
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Bibliography
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1.10 Unix Standards

At the time of this writing, the most interesting Unix standardization activity was being done by The Austin Common Standards Revision Group (CSRG). Their efforts have produced roughly 4,000 pages of specifications covering over 1,700 programming interfaces [Josey 2002]. These specifications carry both the IEEE POSIX designation as well as The Open Group's Technical Standard designation. The net result is that you'll likely encounter references to the same standard by various names: ISO/IEC 9945:2002, IEEE Std 1003.1-2001, and the Single Unix Specification Version 3, for example. In this text, we will refer to this standard as simply The POSIX Specification, except in sections like this one where we are discussing specifics of various older standards.

The easiest way to acquire a copy of this consolidated standard is to either order it on CD-ROM or access it via the Web (free of charge). The starting point for either of these methods is


http://www.UNIX.org/version3

Background on POSIX

POSIX is an acronym for Portable Operating System Interface. POSIX is not a single standard, but a family of standards being developed by the Institute for Electrical and Electronics Engineers, Inc., normally called the IEEE. The POSIX standards have also been adopted as international standards by ISO and the International Electrotechnical Commission (IEC), called ISO/IEC. The POSIX standards have an interesting history, which we cover only briefly here:

  • IEEE Std 1003.1鈥?988 (317 pages) was the first POSIX standard. It specified the C language interface into a Unix-like kernel and covered the following areas: process primitives (fork, exec, signals, and timers), the environment of a process (user IDs and process groups), files and directories (all the I/O functions), terminal I/O, system databases (password file and group file), and the tar and cpio archive formats.

    The first POSIX standard was a trial-use version in 1986 known as "IEEE-IX." The name "POSIX" was suggested by Richard Stallman.

  • IEEE Std 1003.1鈥?990 (356 pages) was next, and it was also known as ISO/IEC 9945鈥?: 1990. Minimal changes were made from the 1988 to the 1990 version. Appended to the title was "Part 1: System Application Program Interface (API) [C Language]," indicating that this standard was the C language API.

  • IEEE Std 1003.2鈥?992 came next in two volumes (about 1,300 pages). Its title contained "Part 2: Shell and Utilities." This part defined the shell (based on the System V Bourne shell) and about 100 utilities (programs normally executed from a shell, from awk and basename to vi and yacc). Throughout this text, we will refer to this standard as POSIX.2.

  • IEEE Std 1003.1b鈥?993 (590 pages) was originally known as IEEE P1003.4. This was an update to the 1003.1鈥?990 standard to include the real-time extensions developed by the P1003.4 working group. The 1003.1b鈥?993 standard added the following items to the 1990 standard: file synchronization, asynchronous I/O, semaphores, memory management (mmap and shared memory), execution scheduling, clocks and timers, and message queues.

  • IEEE Std 1003.1, 1996 Edition [IEEE 1996] (743 pages) came next and included 1003.1鈥?990 (the base API), 1003.1b鈥?993 (real-time extensions), 1003.1c鈥?995 (pthreads), and 1003.1i鈥?995 (technical corrections to 1003.1b). This standard was also called ISO/IEC 9945鈥?: 1996. Three chapters on threads were added, along with additional sections on thread synchronization (mutexes and condition variables), thread scheduling, and synchronization scheduling. Throughout this text, we will refer to this standard as POSIX.1. This standard also contains a Foreword stating that ISO/IEC 9945 consists of the following parts:

    • Part 1: System API (C language)

    • Part 2: Shell and utilities

    • Part 3: System administration (under development)

    Parts 1 and 2 are what we call POSIX.1 and POSIX.2.

    Over one-quarter of the 743 pages are an appendix titled "Rationale and Notes." This appendix contains historical information and reasons why certain features were included or omitted. Often, the rationale is as informative as the official standard.

  • IEEE Std 1003.1g: Protocol-independent interfaces (PII) became an approved standard in 2000. Until the introduction of The Single Unix Specification Version 3, this POSIX work was the most relevant to the topics covered in this book. This is the networking API standard and it defines two APIs, which it calls Detailed Network Interfaces (DNIs):

    1. DNI/Socket, based on the 4.4BSD sockets API

    2. DNI/XTI, based on the X/Open XPG4 specification

    Work on this standard started in the late 1980s as the P1003.12 working group (later renamed P1003.1g). Throughout this text, we will refer to this standard as POSIX.1g.

    The current status of the various POSIX standards is available from

    http://www.pasc.org/standing/sd11.html

Background on The Open Group

The Open Group was formed in 1996 by the consolidation of the X/Open Company (founded in 1984) and the Open Software Foundation (OSF, founded in 1988). It is an international consortium of vendors and end-user customers from industry, government, and academia. Here is a brief background on the standards they produced:

  • X/Open published the X/Open Portability Guide, Issue 3 (XPG3) in 1989.

  • Issue 4 was published in 1992, followed by Issue 4, Version 2 in 1994. This latest version was also known as "Spec 1170," with the magic number 1,170 being the sum of the number of system interfaces (926), the number of headers (70), and the number of commands (174). The latest name for this set of specifications is the "X/Open Single Unix Specification," although it is also called "Unix 95."

  • In March 1997, Version 2 of the Single Unix Specification was announced. Products conforming to this specification were called "Unix 98." We will refer to this specification as just "Unix 98" throughout this text. The number of interfaces required by Unix 98 increases from 1,170 to 1,434, although for a workstation this jumps to 3,030, because it includes the Common Desktop Environment (CDE), which in turn requires the X Window System and the Motif user interface. Details are available in [Josey 1997] and at http://www.UNIX.org/version2. The networking services that are part of Unix 98 are defined for both the sockets and XTI APIs. This specification is nearly identical to POSIX.1g.

    Unfortunately, Unix 98 referred to networking standards as XNS: X/Open Networking Services. The version of this document that defines sockets and XTI for Unix 98 ([Open Group 1997]) is called "XNS Issue 5." In the networking world XNS has always been an abbreviation for the Xerox Network Systems architecture. We will avoid this use of XNS and refer to this X/Open document as just the Unix 98 network API standard.

Unification of Standards

The above brief backgrounds on POSIX and The Open Group both continue with The Austin Group's publication of The Single Unix Specification Version 3, as mentioned at the beginning of this section. Getting over 50 companies to agree on a single standard is certainly a landmark in the history of Unix. Most Unix systems today conform to some version of POSIX.1 and POSIX.2; many comply with The Single Unix Specification Version 3.

Historically, most Unix systems show either a Berkeley heritage or a System V heritage, but these differences are slowly disappearing as most vendors adopt the standards. The main differences still existing deal with system administration, one area that no standard currently addresses.

The focus of this book is on The Single Unix Specification Version 3, with our main focus on the sockets API. Whenever possible we will use the standard functions.

Internet Engineering Task Force (IETF)

The Internet Engineering Task Force (IETF) is a large, open, international community of network designers, operators, vendors, and researchers concerned with the evolution of the Internet architecture and the smooth operation of the Internet. It is open to any interested individual.

The Internet standards process is documented in RFC 2026 [Bradner 1996]. Internet standards normally deal with protocol issues and not with programming APIs. Nevertheless, two RFCs (RFC 3493 [Gilligan et al. 2003] and RFC 3542 [Stevens et al. 2003]) specify the sockets API for IPv6. These are informational RFCs, not standards, and were produced to speed the deployment of portable applications by the numerous vendors working on early releases of IPv6. Although standards bodies tend to take a long time, many APIs were standardized in The Single Unix Specification Version 3.

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