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Table of content
Copyright
Addison-Wesley Professional Computing Series
Foreword
Preface
Introduction
Changes from the Second Edition
Using This Book
Source Code and Errata Availability
Acknowledgments
Part 1: Introduction and TCP/IP
Chapter 1. Introduction
1.1 Introduction
1.2 A Simple Daytime Client
1.3 Protocol Independence
1.4 Error Handling: Wrapper Functions
1.5 A Simple Daytime Server
1.6 Roadmap to Client/Server Examples in the Text
1.7 OSI Model
1.8 BSD Networking History
1.9 Test Networks and Hosts
1.10 Unix Standards
1.11 64-Bit Architectures
1.12 Summary
Exercises
Chapter 2. The Transport Layer: TCP, UDP, and SCTP
2.1 Introduction
2.2 The Big Picture
2.3 User Datagram Protocol (UDP)
2.4 Transmission Control Protocol (TCP)
2.5 Stream Control Transmission Protocol (SCTP)
2.6 TCP Connection Establishment and Termination
2.7 TIME_WAIT State
2.8 SCTP Association Establishment and Termination
2.9 Port Numbers
2.10 TCP Port Numbers and Concurrent Servers
2.11 Buffer Sizes and Limitations
2.12 Standard Internet Services
2.13 Protocol Usage by Common Internet Applications
2.14 Summary
Exercises
Part 2: Elementary Sockets
Chapter 3. Sockets Introduction
3.1 Introduction
3.2 Socket Address Structures
3.3 Value-Result Arguments
3.4 Byte Ordering Functions
3.5 Byte Manipulation Functions
3.6 'inet_aton', 'inet_addr', and 'inet_ntoa' Functions
3.7 'inet_pton' and 'inet_ntop' Functions
3.8 'sock_ntop' and Related Functions
3.9 'readn', 'writen', and 'readline' Functions
3.10 Summary
Exercises
Chapter 4. Elementary TCP Sockets
4.1 Introduction
4.2 'socket' Function
4.3 'connect' Function
4.4 'bind' Function
4.5 'listen' Function
4.6 'accept' Function
4.7 'fork' and 'exec' Functions
4.8 Concurrent Servers
4.9 'close' Function
4.10 'getsockname' and 'getpeername' Functions
4.11 Summary
Exercises
Chapter 5. TCP Client/Server Example
5.1 Introduction
5.2 TCP Echo Server: 'main' Function
5.3 TCP Echo Server: 'str_echo' Function
5.4 TCP Echo Client: 'main' Function
5.5 TCP Echo Client: 'str_cli' Function
5.6 Normal Startup
5.7 Normal Termination
5.8 POSIX Signal Handling
5.9 Handling 'SIGCHLD' Signals
5.10 'wait' and 'waitpid' Functions
5.11 Connection Abort before 'accept' Returns
5.12 Termination of Server Process
5.13 'SIGPIPE' Signal
5.14 Crashing of Server Host
5.15 Crashing and Rebooting of Server Host
5.16 Shutdown of Server Host
5.17 Summary of TCP Example
5.18 Data Format
5.19 Summary
Exercises
Chapter 6. I/O Multiplexing: The 'select' and 'poll' Functions
6.1 Introduction
6.2 I/O Models
6.3 'select' Function
6.4 'str_cli' Function (Revisited)
6.5 Batch Input and Buffering
6.6 'shutdown' Function
6.7 'str_cli' Function (Revisited Again)
6.8 TCP Echo Server (Revisited)
6.9 'pselect' Function
6.10 'poll' Function
6.11 TCP Echo Server (Revisited Again)
6.12 Summary
Exercises
Chapter 7. Socket Options
7.1 Introduction
7.2 'getsockopt' and 'setsockopt' Functions
7.3 Checking if an Option Is Supported and Obtaining the Default
7.4 Socket States
7.5 Generic Socket Options
7.6 IPv4 Socket Options
7.7 ICMPv6 Socket Option
7.8 IPv6 Socket Options
7.9 TCP Socket Options
7.10 SCTP Socket Options
7.11 'fcntl' Function
7.12 Summary
Exercises
Chapter 8. Elementary UDP Sockets
8.1 Introduction
8.2 'recvfrom' and 'sendto' Functions
8.3 UDP Echo Server: 'main' Function
8.4 UDP Echo Server: 'dg_echo' Function
8.5 UDP Echo Client: 'main' Function
8.6 UDP Echo Client: 'dg_cli' Function
8.7 Lost Datagrams
8.8 Verifying Received Response
8.9 Server Not Running
8.10 Summary of UDP Example
8.11 'connect' Function with UDP
8.12 'dg_cli' Function (Revisited)
8.13 Lack of Flow Control with UDP
8.14 Determining Outgoing Interface with UDP
8.15 TCP and UDP Echo Server Using 'select'
8.16 Summary
Exercises
Chapter 9. Elementary SCTP Sockets
9.1 Introduction
9.2 Interface Models
9.3 'sctp_bindx' Function
9.4 'sctp_connectx' Function
9.5 'sctp_getpaddrs' Function
9.6 'sctp_freepaddrs' Function
9.7 'sctp_getladdrs' Function
9.8 'sctp_freeladdrs' Function
9.9 'sctp_sendmsg' Function
9.10 'sctp_recvmsg' Function
9.11 'sctp_opt_info' Function
9.12 'sctp_peeloff' Function
9.13 'shutdown' Function
9.14 Notifications
9.15 Summary
Exercises
Chapter 10. SCTP Client/Server Example
10.1 Introduction
10.2 SCTP One-to-Many-Style Streaming Echo Server: 'main' Function
10.3 SCTP One-to-Many-Style Streaming Echo Client: 'main' Function
10.4 SCTP Streaming Echo Client: 'str_cli' Function
10.5 Exploring Head-of-Line Blocking
10.6 Controlling the Number of Streams
10.7 Controlling Termination
10.8 Summary
Exercises
Chapter 11. Name and Address Conversions
11.1 Introduction
11.2 Domain Name System (DNS)
11.3 'gethostbyname' Function
11.4 'gethostbyaddr' Function
11.5 'getservbyname' and 'getservbyport' Functions
11.6 'getaddrinfo' Function
11.7 'gai_strerror' Function
11.8 'freeaddrinfo' Function
11.9 'getaddrinfo' Function: IPv6
11.10 'getaddrinfo' Function: Examples
11.11 'host_serv' Function
11.12 'tcp_connect' Function
11.13 'tcp_listen' Function
11.14 'udp_client' Function
11.15 'udp_connect' Function
11.16 'udp_server' Function
11.17 'getnameinfo' Function
11.18 Re-entrant Functions
11.19 'gethostbyname_r' and 'gethostbyaddr_r' Functions
11.20 Obsolete IPv6 Address Lookup Functions
11.21 Other Networking Information
11.22 Summary
Exercises
Part 3: Advanced Sockets
Chapter 12. IPv4 and IPv6 Interoperability
12.1 Introduction
12.2 IPv4 Client, IPv6 Server
12.3 IPv6 Client, IPv4 Server
12.4 IPv6 Address-Testing Macros
12.5 Source Code Portability
12.6 Summary
Exercises
Chapter 13. Daemon Processes and the 'inetd' Superserver
13.1 Introduction
13.2 'syslogd' Daemon
13.3 'syslog' Function
13.4 'daemon_init' Function
13.5 'inetd' Daemon
13.6 'daemon_inetd' Function
13.7 Summary
Exercises
Chapter 14. Advanced I/O Functions
14.1 Introduction
14.2 Socket Timeouts
14.3 'recv' and 'send' Functions
14.4 'readv' and 'writev' Functions
14.5 'recvmsg' and 'sendmsg' Functions
14.6 Ancillary Data
14.7 How Much Data Is Queued?
14.8 Sockets and Standard I/O
14.9 Advanced Polling
14.10 Summary
Exercises
Chapter 15. Unix Domain Protocols
15.1 Introduction
15.2 Unix Domain Socket Address Structure
15.3 'socketpair' Function
15.4 Socket Functions
15.5 Unix Domain Stream Client/Server
15.6 Unix Domain Datagram Client/Server
15.7 Passing Descriptors
15.8 Receiving Sender Credentials
15.9 Summary
Exercises
Chapter 16. Nonblocking I/O
16.1 Introduction
16.2 Nonblocking Reads and Writes: 'str_cli' Function (Revisited)
16.3 Nonblocking 'connect'
16.4 Nonblocking 'connect:' Daytime Client
16.5 Nonblocking 'connect:' Web Client
16.6 Nonblocking 'accept'
16.7 Summary
Exercises
Chapter 17. 'ioctl' Operations
17.1 Introduction
17.2 'ioctl' Function
17.3 Socket Operations
17.4 File Operations
17.5 Interface Configuration
17.6 'get_ifi_info' Function
17.7 Interface Operations
17.8 ARP Cache Operations
17.9 Routing Table Operations
17.10 Summary
Exercises
Chapter 18. Routing Sockets
18.1 Introduction
18.2 Datalink Socket Address Structure
18.3 Reading and Writing
18.4 'sysctl' Operations
18.5 'get_ifi_info' Function (Revisited)
18.6 Interface Name and Index Functions
18.7 Summary
Exercises
Chapter 19. Key Management Sockets
19.1 Introduction
19.2 Reading and Writing
19.3 Dumping the Security Association Database (SADB)
19.4 Creating a Static Security Association (SA)
19.5 Dynamically Maintaining SAs
19.6 Summary
Exercises
Chapter 20. Broadcasting
20.1 Introduction
20.2 Broadcast Addresses
20.3 Unicast versus Broadcast
20.4 'dg_cli' Function Using Broadcasting
20.5 Race Conditions
20.6 Summary
Exercises
Chapter 21. Multicasting
21.1 Introduction
21.2 Multicast Addresses
21.3 Multicasting versus Broadcasting on a LAN
21.4 Multicasting on a WAN
21.5 Source-Specific Multicast
21.6 Multicast Socket Options
21.7 'mcast_join' and Related Functions
21.8 'dg_cli' Function Using Multicasting
21.9 Receiving IP Multicast Infrastructure Session Announcements
21.10 Sending and Receiving
21.11 Simple Network Time Protocol (SNTP)
21.12 Summary
Exercises
Chapter 22. Advanced UDP Sockets
22.1 Introduction
22.2 Receiving Flags, Destination IP Address, and Interface Index
22.3 Datagram Truncation
22.4 When to Use UDP Instead of TCP
22.5 Adding Reliability to a UDP Application
22.6 Binding Interface Addresses
22.7 Concurrent UDP Servers
22.8 IPv6 Packet Information
22.9 IPv6 Path MTU Control
22.10 Summary
Exercises
Chapter 23. Advanced SCTP Sockets
23.1 Introduction
23.2 An Autoclosing One-to-Many-Style Server
23.3 Partial Delivery
23.4 Notifications
23.5 Unordered Data
23.6 Binding a Subset of Addresses
23.7 Determining Peer and Local Address Information
23.8 Finding an Association ID Given an IP Address
23.9 Heartbeating and Address Failure
23.10 Peeling Off an Association
23.11 Controlling Timing
23.12 When to Use SCTP Instead of TCP
23.13 Summary
Exercises
Chapter 24. Out-of-Band Data
24.1 Introduction
24.2 TCP Out-of-Band Data
24.3 'sockatmark' Function
24.4 TCP Out-of-Band Data Recap
24.5 Summary
Exercises
Chapter 25. Signal-Driven I/O
25.1 Introduction
25.2 Signal-Driven I/O for Sockets
25.3 UDP Echo Server Using 'SIGIO'
25.4 Summary
Exercises
Chapter 26. Threads
26.1 Introduction
26.2 Basic Thread Functions: Creation and Termination
26.3 'str_cli' Function Using Threads
26.4 TCP Echo Server Using Threads
26.5 Thread-Specific Data
26.6 Web Client and Simultaneous Connections (Continued)
26.7 Mutexes: Mutual Exclusion
26.8 Condition Variables
26.9 Web Client and Simultaneous Connections (Continued)
26.10 Summary
Exercises
Chapter 27. IP Options
27.1 Introduction
27.2 IPv4 Options
27.3 IPv4 Source Route Options
27.4 IPv6 Extension Headers
27.5 IPv6 Hop-by-Hop Options and Destination Options
27.6 IPv6 Routing Header
27.7 IPv6 Sticky Options
27.8 Historical IPv6 Advanced API
27.9 Summary
Exercises
Chapter 28. Raw Sockets
28.1 Introduction
28.2 Raw Socket Creation
28.3 Raw Socket Output
28.4 Raw Socket Input
28.5 'ping' Program
28.6 'traceroute' Program
28.7 An ICMP Message Daemon
28.8 Summary
Exercises
Chapter 29. Datalink Access
29.1 Introduction
29.2 BSD Packet Filter (BPF)
29.3 Datalink Provider Interface (DLPI)
29.4 Linux: 'SOCK_PACKET' and 'PF_PACKET'
29.5 'libpcap': Packet Capture Library
29.6 'libnet': Packet Creation and Injection Library
29.7 Examining the UDP Checksum Field
29.8 Summary
Exercises
Chapter 30. Client/Server Design Alternatives
30.1 Introduction
30.2 TCP Client Alternatives
30.3 TCP Test Client
30.4 TCP Iterative Server
30.5 TCP Concurrent Server, One Child per Client
30.6 TCP Preforked Server, No Locking Around 'accept'
30.7 TCP Preforked Server, File Locking Around 'accept'
30.8 TCP Preforked Server, Thread Locking Around 'accept'
30.9 TCP Preforked Server, Descriptor Passing
30.10 TCP Concurrent Server, One Thread per Client
30.11 TCP Prethreaded Server, per-Thread 'accept'
30.12 TCP Prethreaded Server, Main Thread 'accept'
30.13 Summary
Exercises
Chapter 31. Streams
31.1 Introduction
31.2 Overview
31.3 'getmsg' and 'putmsg' Functions
31.4 'getpmsg' and 'putpmsg' Functions
31.5 'ioctl' Function
31.6 Transport Provider Interface (TPI)
31.7 Summary
Exercises
Appendix A. IPv4, IPv6, ICMPv4, and ICMPv6
A.1 Introduction
A.2 IPv4 Header
A.3 IPv6 Header
A.4 IPv4 Addresses
A.5 IPv6 Addresses
A.6 Internet Control Message Protocols (ICMPv4 and ICMPv6)
Appendix B. Virtual Networks
B.1 Introduction
B.2 The MBone
B.3 The 6bone
B.4 IPv6 Transition: 6to4
Appendix C. Debugging Techniques
C.1 System Call Tracing
C.2 Standard Internet Services
C.3 'sock' Program
C.4 Small Test Programs
C.5 'tcpdump' Program
C.6 'netstat' Program
C.7 'lsof' Program
Appendix D. Miscellaneous Source Code
D.1 'unp.h' Header
D.2 'config.h' Header
D.3 Standard Error Functions
Appendix E. Solutions to Selected Exercises
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 20
Chapter 21
Chapter 22
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Bibliography
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15.7 Passing Descriptors

When we think of passing an open descriptor from one process to another, we normally think of either

  • A child sharing all the open descriptors with the parent after a call to fork

  • All descriptors normally remaining open when exec is called

In the first example, the process opens a descriptor, calls fork, and then the parent closes the descriptor, letting the child handle the descriptor. This passes an open descriptor from the parent to the child. But, we would also like the ability for the child to open a descriptor and pass it back to the parent.

Current Unix systems provide a way to pass any open descriptor from one process to any other process. That is, there is no need for the processes to be related, such as a parent and its child. The technique requires us to first establish a Unix domain socket between the two processes and then use sendmsg to send a special message across the Unix domain socket. This message is handled specially by the kernel, passing the open descriptor from the sender to the receiver.

The black magic performed by the 4.4BSD kernel in passing an open descriptor across a Unix domain socket is described in detail in Chapter 18 of TCPv3.

SVR4 uses a different technique within the kernel to pass an open descriptor, the I_SENDFD and I_RECVFD ioctl commands, described in Section 15.5.1 of APUE. But, the process can still access this kernel feature using a Unix domain socket. In this text, we describe the use of Unix domain sockets to pass open descriptors, since this is the most portable programming technique: It works under both Berkeley-derived kernels and SVR4, whereas using the I_SENDFD and I_RECVFD ioctls works only under SVR4.

The 4.4BSD technique allows multiple descriptors to be passed with a single sendmsg, whereas the SVR4 technique passes only a single descriptor at a time. All our examples pass one descriptor at a time.

The steps involved in passing a descriptor between two processes are then as follows:

  1. Create a Unix domain socket, either a stream socket or a datagram socket.

    If the goal is to fork a child and have the child open the descriptor and pass the descriptor back to the parent, the parent can call socketpair to create a stream pipe that can be used to exchange the descriptor.

    If the processes are unrelated, the server must create a Unix domain stream socket and bind a pathname to it, allowing the client to connect to that socket. The client can then send a request to the server to open some descriptor and the server can pass back the descriptor across the Unix domain socket. Alternately, a Unix domain datagram socket can also be used between the client and server, but there is little advantage in doing this, and the possibility exists for a datagram to be discarded. We will use a stream socket between the client and server in an example presented later in this section.

  2. One process opens a descriptor by calling any of the Unix functions that returns a descriptor: open, pipe, mkfifo, socket, or accept, for example. Any type of descriptor can be passed from one process to another, which is why we call the technique "descriptor passing" and not "file descriptor passing."

  3. The sending process builds a msghdr structure (Section 14.5) containing the descriptor to be passed. POSIX specifies that the descriptor be sent as ancillary data (the msg_control member of the msghdr structure, Section 14.6), but older implementations use the msg_accrights member. The sending process calls sendmsg to send the descriptor across the Unix domain socket from Step 1. At this point, we say that the descriptor is "in flight." Even if the sending process closes the descriptor after calling sendmsg, but before the receiving process calls recvmsg (in the next step), the descriptor remains open for the receiving process. Sending a descriptor increments the descriptor's reference count by one.

  4. The receiving process calls recvmsg to receive the descriptor on the Unix domain socket from Step 1. It is normal for the descriptor number in the receiving process to differ from the descriptor number in the sending process. Passing a descriptor is not passing a descriptor number, but involves creating a new descriptor in the receiving process that refers to the same file table entry within the kernel as the descriptor that was sent by the sending process.

The client and server must have some application protocol so that the receiver of the descriptor knows when to expect it. If the receiver calls recvmsg without allocating room to receive the descriptor, and a descriptor was passed and is ready to be read, the descriptor that was being passed is closed (p. 518 of TCPv2). Also, the MSG_PEEK flag should be avoided with recvmsg if a descriptor is expected, as the result is unpredictable.

Descriptor Passing Example

We now provide an example of descriptor passing. We will write a program named mycat that takes a pathname as a command-line argument, opens the file, and copies it to standard output. But instead of calling the normal Unix open function, we call our own function named my_open. This function creates a stream pipe and calls fork and exec to initiate another program that opens the desired file. This program must then pass the open descriptor back to the parent across the stream pipe.

Figure 15.7 shows the first step: our mycat program after creating a stream pipe by calling socketpair. We designate the two descriptors returned by socketpair as [0] and [1].

Figure 15.7. mycat program after creating stream pipe using socketpair.

graphics/15fig07.gif

The process then calls fork and the child calls exec to execute the openfile program. The parent closes the [1] descriptor and the child closes the [0] descriptor. (There is no difference in either end of the stream pipe; the child could close [1] and the parent could close [0].) This gives us the arrangement shown in Figure 15.8.

Figure 15.8. mycat program after invoking openfile program.

graphics/15fig08.gif

The parent must pass three pieces of information to the openfile program: (i) the pathname of the file to open, (ii) the open mode (read-only, read鈥搘rite, or write-only), and (iii) the descriptor number corresponding to its end of the stream pipe (what we show as [1]). We choose to pass these three items as command-line arguments in the call to exec. An alternative method is to send these three items as data across the stream pipe. The openfile program sends back the open descriptor across the stream pipe and terminates. The exit status of the program tells the parent whether the file could be opened, and if not, what type of error occurred.

The advantage in executing another program to open the file is that the program could be a "set-user-ID" binary, which executes with root privileges, allowing it to open files that we normally do not have permission to open. This program could extend the concept of normal Unix permissions (user, group, and other) to any form of access checking it desires.

We begin with the mycat program, shown in Figure 15.9.

Figure 15.9 mycat program: copies a file to standard output.

unixdomain/mycat.c

 1 #include     "unp.h"

 2 int      my_open(const char *, int);

 3 int
 4 main(int argc, char **argv)
 5 {
 6     int     fd, n;
 7     char    buff[BUFFSIZE];

 8     if (argc != 2)
 9         err_quit("usage: mycat <pathname>");

10     if ( (fd = my_open(argv[1], O_RDONLY)) < 0)
11         err_sys("cannot open %s", argv[1]);

12     while ( (n = Read(fd, buff, BUFFSIZE)) > 0)
13         Write(STDOUT_FILENO, buff, n);

14     exit(0);
15 }

If we replace the call to my_open with a call to open, this simple program just copies a file to standard output.

The function my_open, shown in Figure 15.10, is intended to look like the normal Unix open function to its caller. It takes two arguments, a pathname and an open mode (such as O_RDONLY to mean read-only), opens the file, and returns a descriptor.

Create stream pipe

8 socketpair creates a stream pipe. Two descriptors are returned: sockfd[0] and sockfd[1]. This is the state we show in Figure 15.7.

fork and exec

9鈥?6 fork is called, and the child then closes one end of the stream pipe. The descriptor number of the other end of the stream pipe is formatted into the argsockfd array and the open mode is formatted into the argmode array. We call snprintf because the arguments to exec must be character strings. The openfile program is executed. The execl function should not return unless it encounters an error. On success, the main function of the openfile program starts executing.

Parent waits for child

17鈥?2 The parent closes the other end of the stream pipe and calls waitpid to wait for the child to terminate. The termination status of the child is returned in the variable status, and we first verify that the program terminated normally (i.e., it was not terminated by a signal). The WEXITSTATUS macro then converts the termination status into the exit status, whose value will be between 0 and 255. We will see shortly that if the openfile program encounters an error opening the requested file, it terminates with the corresponding errno value as its exit status.

Figure 15.10 my_open function: opens a file and returns a descriptor.

unixdomain/myopen.c

 1 #include     "unp.h"

 2 int
 3 my_open(const char *pathname, int mode)
 4 {
 5     int     fd, sockfd[2], status;
 6     pid_t   childpid;
 7     char    c, argsockfd[10], argmode[10];

 8     Socketpair(AF_LOCAL, SOCK_STREAM, 0, sockfd);

 9     if ( (childpid = Fork()) == 0) { /* child process */
10         Close(sockfd[0]);
11         snprintf(argsockfd, sizeof(argsockfd), "%d", sockfd[1]);
12         snprintf(argmode, sizeof(argmode), "%d", mode);
13         execl("./openfile", "openfile", argsockfd, pathname, argmode,
14               (char *) NULL);
15         err_sys("execl error");
16     }

17     /* parent process - wait for the child to terminate */
18     Close(sockfd[1]);           /* close the end we don't use */

19     Waitpid(childpid, &status, 0);
20     if (WIFEXITED(status) == 0)
21         err_quit("child did not terminate");
22     if ( (status = WEXITSTATUS(status)) == 0)
23         Read_fd(sockfd[0], &c, 1, &fd);
24     else {
25         errno = status;         /* set errno value from child's status */
26         fd = -1;
27     }

28     Close(sockfd[0]);
29     return (fd);
30 }
Receive descriptor

23 Our function read_fd, shown next, receives the descriptor on the stream pipe. In addition to the descriptor, we read one byte of data, but do nothing with it.

When sending and receiving a descriptor across a stream pipe, we always send at least one byte of data, even if the receiver does nothing with the data. Otherwise, the receiver cannot tell whether a return value of 0 from read_fd means "no data (but possibly a descriptor)" or "end-of-file."

Figure 15.11 shows the read_fd function, which calls recvmsg to receive data and a descriptor on a Unix domain socket. The first three arguments to this function are the same as for the read function, with a fourth argument being a pointer to an integer that will contain the received descriptor on return.

9鈥?6 This function must deal with two versions of recvmsg: those with the msg_control member and those with the msg_accrights member. Our config.h header (Figure D.2) defines the constant HAVE_MSGHDR_MSG_CONTROL if the msg_control version is supported.

Make certain msg_control is suitably aligned

10鈥?3 The msg_control buffer must be suitably aligned for a cmsghdr structure. Simply allocating a char array is inadequate. Here we declare a union of a cmsghdr structure with the character array, which guarantees that the array is suitably aligned. Another technique is to call malloc, but that would require freeing the memory before the function returns.

27鈥?5 recvmsg is called. If ancillary data is returned, the format is as shown in Figure 14.13. We verify that the length, level, and type are correct, then fetch the newly created descriptor and return it through the caller's recvfd pointer. CMSG_DATA returns the pointer to the cmsg_data member of the ancillary data object as an unsigned char pointer. We cast this to an int pointer and fetch the integer descriptor that is pointed to.

Figure 15.11 read_fd function: receives data and a descriptor.

lib/read_fd.c

 1 #include     "unp.h"

 2 ssize_t
 3 read_fd(int fd, void *ptr, size_t nbytes, int *recvfd)
 4 {
 5     struct msghdr msg;
 6     struct iovec iov[1];
 7     ssize_t n;

 8 #ifdef HAVE_MSGHDR_MSG_CONTROL
 9     union {
10         struct cmsghdr cm;
11         char     control[CMSG_SPACE(sizeof (int))];
12     } control_un;
13     struct cmsghdr  *cmptr;

14     msg.msg_control  = control_un.control;
15     msg.msg_controllen = sizeof(control_un.control);
16 #else
17     int     newfd;

18     msg.msg_accrights = (caddr_t) & newfd;
19     msg.msg_accrightslen = sizeof(int);
20 #endif

21     msg.msg_name = NULL;
22     msg.msg_namelen = 0;

23     iov[0].iov_base = ptr;
24     iov[0].iov_len = nbytes;
25     msg.msg_iov = iov;
26     msg.msg_iovlen = 1;

27     if ( (n = recvmsg(fd, &msg, 0)) <= 0)
28         return (n);

29 #ifdef  HAVE_MSGHDR_MSG_CONTROL
30     if ( (cmptr = CMSG_FIRSTHDR(&msg)) != NULL &&
31         cmptr->cmsg_len == CMSG_LEN(sizeof(int))) {
32         if (cmptr->cmsg_level != SOL_SOCKET)
33             err_quit("control level != SOL_SOCKET");
34         if (cmptr->cmsg_type != SCM_RIGHTS)
35             err_quit("control type != SCM_RIGHTS");
36         *recvfd = *((int *) CMSG_DATA(cmptr));
37     } else
38         *recvfd = -1;           /* descriptor was not passed */
39 #else
40     if (msg.msg_accrightslen == sizeof(int))
41         *recvfd = newfd;
42     else
43         *recvfd = -1;       /* descriptor was not passed */
44 #endif

45     return (n);
46 }

If the older msg_accrights member is supported, the length should be the size of an integer and the newly created descriptor is returned through the caller's recvfd pointer.

Figure 15.12 shows the openfile program. It takes the three command-line arguments that must be passed and calls the normal open function.

Figure 15.12 openfile function: opens a file and passes back the descriptor.

unixdomain/openfile.c

 1 #include    "unp.h"

 2 int
 3 main(int argc, char **argv)
 4 {
 5     int     fd;

 6     if (argc != 4)
 7         err_quit("openfile <sockfd#> <filename> <mode>");

 8     if ( (fd = open(argv[2], atoi(argv[3]))) < 0)
 9         exit((errno > 0) ? errno : 255);

10     if (write_fd(atoi(argv[1]), "", 1, fd) < 0)
11         exit((errno > 0) ? errno : 255);

12     exit(0);
13 }
Command-line arguments

7鈥?2 Since two of the three command-line arguments were formatted into character strings by my_open, two are converted back into integers using atoi.

open the file

9鈥?0 The file is opened by calling open. If an error is encountered, the errno value corresponding to the open error is returned as the exit status of the process.

Pass back descriptor

11鈥?2 The descriptor is passed back by write_fd, which we show next. This process then terminates. But, recall that earlier in the chapter, we said that it was acceptable for the sending process to close the descriptor that was passed (which happens when we call exit), because the kernel knows that the descriptor is in flight, and keeps it open for the receiving process.

The exit status must be between 0 and 255. The highest errno value is around 150. An alternate technique that doesn't require the errno values to be less than 256 would be to pass back an error indication as normal data in the call to sendmsg.

Figure 15.13 shows the final function, write_fd, which calls sendmsg to send a descriptor (and optional data, which we do not use) across a Unix domain socket.

Figure 15.13 write_fd function: passes a descriptor by calling sendmsg.

lib/write_fd.c

 1 #include    "unp.h"

 2 ssize_t
 3 write_fd(int fd, void *ptr, size_t nbytes, int sendfd)
 4 {
 5     struct msghdr msg;
 6     struct iovec iov[1];

 7 #ifdef  HAVE_MSGHDR_MSG_CONTROL
 8     union {
 9         struct cmsghdr cm;
10         char    control[CMSG_SPACE(sizeof(int))];
11     } control_un;
12     struct cmsghdr *cmptr;

13     msg.msg_control = control_un.control;
14     msg.msg_controllen = sizeof(control_un.control);

15     cmptr = CMSG_FIRSTHDR(&msg);
16     cmptr->cmsg_len = CMSG_LEN(sizeof(int));
17     cmptr->cmsg_level = SOL_SOCKET;
18     cmptr->cmsg_type = SCM_RIGHTS;
19     *((int *) CMSG_DATA(cmptr)) = sendfd;
20 #else
21     msg.msg_accrights = (caddr_t) & sendfd;
22     msg.msg_accrightslen = sizeof(int);
23 #endif

24     msg.msg_name = NULL;
25     msg.msg_namelen = 0;

26     iov[0].iov_base = ptr;
27     iov[0].iov_len = nbytes;
28     msg.msg_iov = iov;
29     msg.msg_iovlen = 1;

30     return (sendmsg(fd, &msg, 0));
31 }

As with read_fd, this function must deal with either ancillary data or older access rights. In either case, the msghdr structure is initialized and then sendmsg is called.

We will show an example of descriptor passing in Section 28.7 that involves unrelated processes. Additionally, we will show an example in Section 30.9 that involves related processes. We will use the read_fd and write_fd functions we just described.

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