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Table of content
Copyright
Addison-Wesley Professional Computing Series
Foreword
Preface
Introduction
Changes from the Second Edition
Using This Book
Source Code and Errata Availability
Acknowledgments
Part 1: Introduction and TCP/IP
Chapter 1. Introduction
1.1 Introduction
1.2 A Simple Daytime Client
1.3 Protocol Independence
1.4 Error Handling: Wrapper Functions
1.5 A Simple Daytime Server
1.6 Roadmap to Client/Server Examples in the Text
1.7 OSI Model
1.8 BSD Networking History
1.9 Test Networks and Hosts
1.10 Unix Standards
1.11 64-Bit Architectures
1.12 Summary
Exercises
Chapter 2. The Transport Layer: TCP, UDP, and SCTP
2.1 Introduction
2.2 The Big Picture
2.3 User Datagram Protocol (UDP)
2.4 Transmission Control Protocol (TCP)
2.5 Stream Control Transmission Protocol (SCTP)
2.6 TCP Connection Establishment and Termination
2.7 TIME_WAIT State
2.8 SCTP Association Establishment and Termination
2.9 Port Numbers
2.10 TCP Port Numbers and Concurrent Servers
2.11 Buffer Sizes and Limitations
2.12 Standard Internet Services
2.13 Protocol Usage by Common Internet Applications
2.14 Summary
Exercises
Part 2: Elementary Sockets
Chapter 3. Sockets Introduction
3.1 Introduction
3.2 Socket Address Structures
3.3 Value-Result Arguments
3.4 Byte Ordering Functions
3.5 Byte Manipulation Functions
3.6 'inet_aton', 'inet_addr', and 'inet_ntoa' Functions
3.7 'inet_pton' and 'inet_ntop' Functions
3.8 'sock_ntop' and Related Functions
3.9 'readn', 'writen', and 'readline' Functions
3.10 Summary
Exercises
Chapter 4. Elementary TCP Sockets
4.1 Introduction
4.2 'socket' Function
4.3 'connect' Function
4.4 'bind' Function
4.5 'listen' Function
4.6 'accept' Function
4.7 'fork' and 'exec' Functions
4.8 Concurrent Servers
4.9 'close' Function
4.10 'getsockname' and 'getpeername' Functions
4.11 Summary
Exercises
Chapter 5. TCP Client/Server Example
5.1 Introduction
5.2 TCP Echo Server: 'main' Function
5.3 TCP Echo Server: 'str_echo' Function
5.4 TCP Echo Client: 'main' Function
5.5 TCP Echo Client: 'str_cli' Function
5.6 Normal Startup
5.7 Normal Termination
5.8 POSIX Signal Handling
5.9 Handling 'SIGCHLD' Signals
5.10 'wait' and 'waitpid' Functions
5.11 Connection Abort before 'accept' Returns
5.12 Termination of Server Process
5.13 'SIGPIPE' Signal
5.14 Crashing of Server Host
5.15 Crashing and Rebooting of Server Host
5.16 Shutdown of Server Host
5.17 Summary of TCP Example
5.18 Data Format
5.19 Summary
Exercises
Chapter 6. I/O Multiplexing: The 'select' and 'poll' Functions
6.1 Introduction
6.2 I/O Models
6.3 'select' Function
6.4 'str_cli' Function (Revisited)
6.5 Batch Input and Buffering
6.6 'shutdown' Function
6.7 'str_cli' Function (Revisited Again)
6.8 TCP Echo Server (Revisited)
6.9 'pselect' Function
6.10 'poll' Function
6.11 TCP Echo Server (Revisited Again)
6.12 Summary
Exercises
Chapter 7. Socket Options
7.1 Introduction
7.2 'getsockopt' and 'setsockopt' Functions
7.3 Checking if an Option Is Supported and Obtaining the Default
7.4 Socket States
7.5 Generic Socket Options
7.6 IPv4 Socket Options
7.7 ICMPv6 Socket Option
7.8 IPv6 Socket Options
7.9 TCP Socket Options
7.10 SCTP Socket Options
7.11 'fcntl' Function
7.12 Summary
Exercises
Chapter 8. Elementary UDP Sockets
8.1 Introduction
8.2 'recvfrom' and 'sendto' Functions
8.3 UDP Echo Server: 'main' Function
8.4 UDP Echo Server: 'dg_echo' Function
8.5 UDP Echo Client: 'main' Function
8.6 UDP Echo Client: 'dg_cli' Function
8.7 Lost Datagrams
8.8 Verifying Received Response
8.9 Server Not Running
8.10 Summary of UDP Example
8.11 'connect' Function with UDP
8.12 'dg_cli' Function (Revisited)
8.13 Lack of Flow Control with UDP
8.14 Determining Outgoing Interface with UDP
8.15 TCP and UDP Echo Server Using 'select'
8.16 Summary
Exercises
Chapter 9. Elementary SCTP Sockets
9.1 Introduction
9.2 Interface Models
9.3 'sctp_bindx' Function
9.4 'sctp_connectx' Function
9.5 'sctp_getpaddrs' Function
9.6 'sctp_freepaddrs' Function
9.7 'sctp_getladdrs' Function
9.8 'sctp_freeladdrs' Function
9.9 'sctp_sendmsg' Function
9.10 'sctp_recvmsg' Function
9.11 'sctp_opt_info' Function
9.12 'sctp_peeloff' Function
9.13 'shutdown' Function
9.14 Notifications
9.15 Summary
Exercises
Chapter 10. SCTP Client/Server Example
10.1 Introduction
10.2 SCTP One-to-Many-Style Streaming Echo Server: 'main' Function
10.3 SCTP One-to-Many-Style Streaming Echo Client: 'main' Function
10.4 SCTP Streaming Echo Client: 'str_cli' Function
10.5 Exploring Head-of-Line Blocking
10.6 Controlling the Number of Streams
10.7 Controlling Termination
10.8 Summary
Exercises
Chapter 11. Name and Address Conversions
11.1 Introduction
11.2 Domain Name System (DNS)
11.3 'gethostbyname' Function
11.4 'gethostbyaddr' Function
11.5 'getservbyname' and 'getservbyport' Functions
11.6 'getaddrinfo' Function
11.7 'gai_strerror' Function
11.8 'freeaddrinfo' Function
11.9 'getaddrinfo' Function: IPv6
11.10 'getaddrinfo' Function: Examples
11.11 'host_serv' Function
11.12 'tcp_connect' Function
11.13 'tcp_listen' Function
11.14 'udp_client' Function
11.15 'udp_connect' Function
11.16 'udp_server' Function
11.17 'getnameinfo' Function
11.18 Re-entrant Functions
11.19 'gethostbyname_r' and 'gethostbyaddr_r' Functions
11.20 Obsolete IPv6 Address Lookup Functions
11.21 Other Networking Information
11.22 Summary
Exercises
Part 3: Advanced Sockets
Chapter 12. IPv4 and IPv6 Interoperability
12.1 Introduction
12.2 IPv4 Client, IPv6 Server
12.3 IPv6 Client, IPv4 Server
12.4 IPv6 Address-Testing Macros
12.5 Source Code Portability
12.6 Summary
Exercises
Chapter 13. Daemon Processes and the 'inetd' Superserver
13.1 Introduction
13.2 'syslogd' Daemon
13.3 'syslog' Function
13.4 'daemon_init' Function
13.5 'inetd' Daemon
13.6 'daemon_inetd' Function
13.7 Summary
Exercises
Chapter 14. Advanced I/O Functions
14.1 Introduction
14.2 Socket Timeouts
14.3 'recv' and 'send' Functions
14.4 'readv' and 'writev' Functions
14.5 'recvmsg' and 'sendmsg' Functions
14.6 Ancillary Data
14.7 How Much Data Is Queued?
14.8 Sockets and Standard I/O
14.9 Advanced Polling
14.10 Summary
Exercises
Chapter 15. Unix Domain Protocols
15.1 Introduction
15.2 Unix Domain Socket Address Structure
15.3 'socketpair' Function
15.4 Socket Functions
15.5 Unix Domain Stream Client/Server
15.6 Unix Domain Datagram Client/Server
15.7 Passing Descriptors
15.8 Receiving Sender Credentials
15.9 Summary
Exercises
Chapter 16. Nonblocking I/O
16.1 Introduction
16.2 Nonblocking Reads and Writes: 'str_cli' Function (Revisited)
16.3 Nonblocking 'connect'
16.4 Nonblocking 'connect:' Daytime Client
16.5 Nonblocking 'connect:' Web Client
16.6 Nonblocking 'accept'
16.7 Summary
Exercises
Chapter 17. 'ioctl' Operations
17.1 Introduction
17.2 'ioctl' Function
17.3 Socket Operations
17.4 File Operations
17.5 Interface Configuration
17.6 'get_ifi_info' Function
17.7 Interface Operations
17.8 ARP Cache Operations
17.9 Routing Table Operations
17.10 Summary
Exercises
Chapter 18. Routing Sockets
18.1 Introduction
18.2 Datalink Socket Address Structure
18.3 Reading and Writing
18.4 'sysctl' Operations
18.5 'get_ifi_info' Function (Revisited)
18.6 Interface Name and Index Functions
18.7 Summary
Exercises
Chapter 19. Key Management Sockets
19.1 Introduction
19.2 Reading and Writing
19.3 Dumping the Security Association Database (SADB)
19.4 Creating a Static Security Association (SA)
19.5 Dynamically Maintaining SAs
19.6 Summary
Exercises
Chapter 20. Broadcasting
20.1 Introduction
20.2 Broadcast Addresses
20.3 Unicast versus Broadcast
20.4 'dg_cli' Function Using Broadcasting
20.5 Race Conditions
20.6 Summary
Exercises
Chapter 21. Multicasting
21.1 Introduction
21.2 Multicast Addresses
21.3 Multicasting versus Broadcasting on a LAN
21.4 Multicasting on a WAN
21.5 Source-Specific Multicast
21.6 Multicast Socket Options
21.7 'mcast_join' and Related Functions
21.8 'dg_cli' Function Using Multicasting
21.9 Receiving IP Multicast Infrastructure Session Announcements
21.10 Sending and Receiving
21.11 Simple Network Time Protocol (SNTP)
21.12 Summary
Exercises
Chapter 22. Advanced UDP Sockets
22.1 Introduction
22.2 Receiving Flags, Destination IP Address, and Interface Index
22.3 Datagram Truncation
22.4 When to Use UDP Instead of TCP
22.5 Adding Reliability to a UDP Application
22.6 Binding Interface Addresses
22.7 Concurrent UDP Servers
22.8 IPv6 Packet Information
22.9 IPv6 Path MTU Control
22.10 Summary
Exercises
Chapter 23. Advanced SCTP Sockets
23.1 Introduction
23.2 An Autoclosing One-to-Many-Style Server
23.3 Partial Delivery
23.4 Notifications
23.5 Unordered Data
23.6 Binding a Subset of Addresses
23.7 Determining Peer and Local Address Information
23.8 Finding an Association ID Given an IP Address
23.9 Heartbeating and Address Failure
23.10 Peeling Off an Association
23.11 Controlling Timing
23.12 When to Use SCTP Instead of TCP
23.13 Summary
Exercises
Chapter 24. Out-of-Band Data
24.1 Introduction
24.2 TCP Out-of-Band Data
24.3 'sockatmark' Function
24.4 TCP Out-of-Band Data Recap
24.5 Summary
Exercises
Chapter 25. Signal-Driven I/O
25.1 Introduction
25.2 Signal-Driven I/O for Sockets
25.3 UDP Echo Server Using 'SIGIO'
25.4 Summary
Exercises
Chapter 26. Threads
26.1 Introduction
26.2 Basic Thread Functions: Creation and Termination
26.3 'str_cli' Function Using Threads
26.4 TCP Echo Server Using Threads
26.5 Thread-Specific Data
26.6 Web Client and Simultaneous Connections (Continued)
26.7 Mutexes: Mutual Exclusion
26.8 Condition Variables
26.9 Web Client and Simultaneous Connections (Continued)
26.10 Summary
Exercises
Chapter 27. IP Options
27.1 Introduction
27.2 IPv4 Options
27.3 IPv4 Source Route Options
27.4 IPv6 Extension Headers
27.5 IPv6 Hop-by-Hop Options and Destination Options
27.6 IPv6 Routing Header
27.7 IPv6 Sticky Options
27.8 Historical IPv6 Advanced API
27.9 Summary
Exercises
Chapter 28. Raw Sockets
28.1 Introduction
28.2 Raw Socket Creation
28.3 Raw Socket Output
28.4 Raw Socket Input
28.5 'ping' Program
28.6 'traceroute' Program
28.7 An ICMP Message Daemon
28.8 Summary
Exercises
Chapter 29. Datalink Access
29.1 Introduction
29.2 BSD Packet Filter (BPF)
29.3 Datalink Provider Interface (DLPI)
29.4 Linux: 'SOCK_PACKET' and 'PF_PACKET'
29.5 'libpcap': Packet Capture Library
29.6 'libnet': Packet Creation and Injection Library
29.7 Examining the UDP Checksum Field
29.8 Summary
Exercises
Chapter 30. Client/Server Design Alternatives
30.1 Introduction
30.2 TCP Client Alternatives
30.3 TCP Test Client
30.4 TCP Iterative Server
30.5 TCP Concurrent Server, One Child per Client
30.6 TCP Preforked Server, No Locking Around 'accept'
30.7 TCP Preforked Server, File Locking Around 'accept'
30.8 TCP Preforked Server, Thread Locking Around 'accept'
30.9 TCP Preforked Server, Descriptor Passing
30.10 TCP Concurrent Server, One Thread per Client
30.11 TCP Prethreaded Server, per-Thread 'accept'
30.12 TCP Prethreaded Server, Main Thread 'accept'
30.13 Summary
Exercises
Chapter 31. Streams
31.1 Introduction
31.2 Overview
31.3 'getmsg' and 'putmsg' Functions
31.4 'getpmsg' and 'putpmsg' Functions
31.5 'ioctl' Function
31.6 Transport Provider Interface (TPI)
31.7 Summary
Exercises
Appendix A. IPv4, IPv6, ICMPv4, and ICMPv6
A.1 Introduction
A.2 IPv4 Header
A.3 IPv6 Header
A.4 IPv4 Addresses
A.5 IPv6 Addresses
A.6 Internet Control Message Protocols (ICMPv4 and ICMPv6)
Appendix B. Virtual Networks
B.1 Introduction
B.2 The MBone
B.3 The 6bone
B.4 IPv6 Transition: 6to4
Appendix C. Debugging Techniques
C.1 System Call Tracing
C.2 Standard Internet Services
C.3 'sock' Program
C.4 Small Test Programs
C.5 'tcpdump' Program
C.6 'netstat' Program
C.7 'lsof' Program
Appendix D. Miscellaneous Source Code
D.1 'unp.h' Header
D.2 'config.h' Header
D.3 Standard Error Functions
Appendix E. Solutions to Selected Exercises
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 20
Chapter 21
Chapter 22
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Bibliography
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9.14 Notifications

SCTP makes a variety of notifications available to the application programmer. The SCTP user can track the state of its association(s) via these notifications. Notifications communicate transport-level events, including network status change, association startups, remote operational errors, and undeliverable messages. For both the one-to-one and the one-to-many styles, all events are disabled by default with the exception of sctp_data_io_event. We will see an example of using notifications in Section 23.7.

Eight events can be subscribed to using the SCTP_EVENTS socket option. Seven of these events generate additional data鈥攖ermed a notification鈥攖hat a user will receive via the normal socket descriptor. The notifications are added to the socket descriptor inline with data as the events that generate them occur. When reading from a socket with notification subscriptions, user data and notifications will be interleaved on the socket buffer. To differentiate between peer data and a notification, the user uses either the recvmsg function or the sctp_recvmsg function. When the data returned is an event notification, the msg_flags field of these two functions will contain the MSG_NOTIFICATION flag. This flag tells the application that the message just read is not data from the peer, but a notification from the local SCTP stack.

Each type of notification is in tag-length-value form, where the first eight bytes of the message identify what type of notification has arrived and its total length. Enabling the sctp_data_io_event event causes the receipt of sctp_sndrcvinfo structures on every read of user data (this option is enabled by default for both interface styles). This information is normally received in ancillary data using the recvmsg call. An application can also use the sctp_recvmsg call, which will fill a pointer to the sctp_sndrcvinfo structure with this information.

Two notifications contain an SCTP error cause code field. The values for this field are listed in Section 3.3.10 of RFC 2960 [Stewart et al. 2000] and in the "CAUSE CODES" section of http://www.iana.org/assignments/sctp-parameters.

Notifications have the following form:


struct sctp_tlv {
  u_int16_t sn_type;
  u_int16_t sn_flags;
  u_int32_t sn_length;
};

/* notification event */
union sctp_notification {
  struct sctp_tlv sn_header;
  struct sctp_assoc_change sn_assoc_change;
  struct sctp_paddr_change sn_paddr_change;
  struct sctp_remote_error sn_remote_error;
  struct sctp_send_failed sn_send_failed;
  struct sctp_shutdown_event sn_shutdown_event;
  struct sctp_adaption_event sn_adaption_event;
  struct sctp_pdapi_event sn_pdapi_event;
};

Note that the sn_header field is used to interpret the type value, to decode the actual message being sent. Figure 9.6 illustrates the value found in the sn_header. sn_type field and the corresponding subscription field used with the SCTP_EVENTS socket option.

Figure 9.6. sn_type and event subscription field.

graphics/09fig06.gif

Each notification has its own structure that gives further information about the event that has occurred on the transport.

SCTP_ASSOC_CHANGE

This notification informs an application that a change has occurred to an association; either a new association has begun or an existing association has ended. The information provided with this event is defined as follows:


struct sctp_assoc_change {
  u_int16_t sac_type;
  u_int16_t sac_flags;
  u_int32_t sac_length;
  u_int16_t sac_state;
  u_int16_t sac_error;
  u_int16_t sac_outbound_streams;
  u_int16_t sac_inbound_streams;
  sctp_assoc_t sac_assoc_id;
  uint8_t sac_info[];
};

The sac_state describes the type of event that has occurred on the association, and will take one of the following values:

SCTP_COMM_UP

This state indicates that a new association has just been started. The inbound and outbound streams fields indicate how many streams are available in each direction. The association identification is filled with a unique value that can be used to communicate with the local SCTP stack regarding this association.

SCTP_COMM_LOST

This state indicates that the association specified by the association identification has closed due to either an unreachability threshold being triggered (i.e., the SCTP endpoint timed out multiple times and hit its threshold, which indicates the peer is no longer reachable), or the peer performed an abortive close (usually with the SO_LINGER option or by using sendmsg with a MSG_ABORT flag) of the association. Any user-specific information will be found in the sac_info field of the notification.

SCTP_RESTART

This state indicates that the peer has restarted. The most likely cause of this notification is a peer crash and restart. The application should verify the number of streams in each direction, since these values may change during a restart.

SCTP_SHUTDOWN_COMP

This state indicates that a shutdown initiated by the local endpoint (via either a shutdown call or a sendmsg with a MSG_EOF flag) has completed. For the one-to-one style, after receiving this notification, the socket descriptor can be used again to connect to a different peer.

SCTP_CANT_STR_ASSOC

This state indicates that a peer did not respond to an association setup attempt (i.e., the INIT message).

The sac_error field holds any SCTP protocol error cause code that may have caused an association change. The sac_outbound_streams and sac_inbound_streams fields inform the application how many streams in each direction have been negotiated on the association. sac_assoc_id holds a unique handle for an association that can be used to identify the association in both socket options and future notifications. sac_info holds any other information available to the user. For example, if an association was aborted by the peer with a user-defined error, that error would be found in this field.

SCTP_PEER_ADDR_CHANGE

This notification indicates that one of the peer's addresses has experienced a change of state. This change may either be a failure, such as the destination is not responding when sent to, or a recovery, such as a destination that was in a failed state has recovered. The structure that accompanies an address change is as follows:


struct sctp_paddr_change {
  u_int16_t spc_type;
  u_int16_t spc_flags;
  u_int32_t spc_length;
  struct sockaddr_storage spc_aaddr;
  u_int32_t spc_state;
  u_int32_t spc_error;
  sctp_assoc_t spc_assoc_id;
};

The spc_aaddr field holds the address of the peer affected by this event. The spc_state field holds one of the values described in Figure 9.7.

Figure 9.7. SCTP peer address state notifications.

graphics/09fig07.gif

When an address is declared SCTP_ADDR_UNREACHABLE, any data sent to that address will be rerouted to an alternate address. Note also that some of the states will only be available on SCTP implementations that support the dynamic address option (e.g., SCTP_ADDR_ADDED and SCTP_ADDR_REMOVED).

The spc_error field contains any notification error code to provide more information about the event, and spc_assoc_id holds the association identification.

SCTP_REMOTE_ERROR

A remote peer may send an operational error message to the local endpoint. These messages can indicate a variety of error conditions for the association. The entire error chunk will be passed to the application in wire format when this notification is enabled. The format of the message will be as follows:


struct sctp_remote_error {
  u_int16_t sre_type;
  u_int16_t sre_flags;
  u_int32_t sre_length;
  u_int16_t sre_error;
  sctp_assoc_t sre_assoc_id;
  u_int8_t sre_data[];
};

The sre_error will hold one of the SCTP protocol error cause codes, sre_assoc_id will contain the association identification, and sre_data will hold the complete error in wire format.

SCTP_SEND_FAILED

When a message cannot be delivered to a peer, the message is sent back to the user through this notification. This notification is usually soon followed by an association failure notification. In most cases, the only way a message will not be delivered is if the association has failed. The only time a message failure will occur without an association failure is when the partial reliability extension of SCTP is being used.

When an error notification is sent, the following format will be read by the application:


struct sctp_send_failed {
 u_int16_t ssf_type;
 u_int16_t ssf_flags;
 u_int32_t ssf_length;
 u_int32_t ssf_error;
 struct sctp_sndrcvinfo ssf_info;
 sctp_assoc_t ssf_assoc_id;
 u_int8_t ssf_data[];
};

ssf_flags will be set to one of two values:

  • SCTP_DATA_UNSENT, which indicates that the message could never be transmitted to the peer (e.g., flow control prevented the message from being sent before its lifetime expired), so the peer never received it

  • SCTP_DATA_SENT, which indicates that the data was transmitted to the peer at least once, but was never acknowledged. In this case, the peer may have received the message, but it was unable to acknowledge it.

This distinction may be important to a transaction protocol, which might perform different actions to recover from a broken connection based on whether or not a given message might have been received. ssf_error, if not zero, holds an error code specific to this notification. The ssf_info field provides the information passed (if any) to the kernel when the data was sent (e.g., stream number, context, etc.). ssf_assoc_id holds the association identification, and ssf_data holds the undelivered message.

SCTP_SHUTDOWN_EVENT

This notification is passed to an application when a peer sends a SHUTDOWN chunk to the local endpoint. This notification informs the application that no new data will be accepted on the socket. All currently queued data will be transmitted, and at the completion of that transmission, the association will be shut down. The notification format is as follows:


struct sctp_shutdown_event {
  uint16_t sse_type;
  uint16_t sse_flags;
  uint32_t sse_length;
  sctp_assoc_t sse_assoc_id;
};

sse_assoc_id holds the association identification for the association that is shutting down and can no longer accept data.

SCTP_ADAPTION_INDICATION

Some implementations support an adaption layer indication parameter. This parameter is exchanged in the INIT and INIT-ACK to inform each peer what type of application adaption is being performed. The notification will have the following form:


struct sctp_adaption_event {
  u_int16_t sai_type;
  u_int16_t sai_flags;
  u_int32_t sai_length;
  u_int32_t sai_adaption_ind;
  sctp_assoc_t sai_assoc_id;
};

The sai_assoc_id identifies of association that this adaption layer notification. sai_adaption_ind is the 32-bit integer that the peer communicates to the local host in the INIT or INIT-ACK message. The outgoing adaption layer is set with the SCTP_ADAPTION_LAYER socket option (Section 7.10). The adaption layer INIT/INIT-ACK option is described in [Stewart et al. 2003b], and a sample usage of the option for remote direct memory access/direct data placement is described in [Stewart et al. 2003a].

SCTP_PARTIAL_DELIVERY_EVENT

The partial delivery application interface is used to transport large messages to the user via the socket buffer. Consider a user writing a single message of 4MB. A message of this size would tax or exhaust system resources. An SCTP implementation would fail to handle such a message unless the implementation had a mechanism to begin delivering the message before all of it arrived. When an implementation does this form of delivery, it is termed "the partial delivery API." The partial delivery API is invoked by the SCTP implementation sending data with the msg_flags field remaining clear until the last piece of the message is ready to be delivered. The last piece of the message will have the msg_flags set to MSG_EOR. Note that if an application is going to receive large messages, it should use either recvmsg or sctp_recvmsg so that the msg_flags field can be examined for this condition.

In some instances, the partial delivery API will need to communicate a status to the application. For example, if the partial delivery API needs to be aborted, the SCTP_PARTIAL_DELIVERY_EVENT notification must be sent to the receiving application. This notification has the following format:


struct sctp_pdapi_event {
  uint16_t pdapi_type;
  uint16_t pdapi_flags;
  uint32_t pdapi_length;
  uint32_t pdapi_indication;
  sctp_assoc_t pdapi_assoc_id;
};

The pdapi_assoc_id field identifies the association upon which the partial delivery API event has occurred. The pdapi_indication holds the event that has occurred. Currently, the only valid value found in this field is SCTP_PARTIAL_DELIVERY_ABORTED, which indicates that the currently active partial delivery has been aborted.

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